#include <Struct.h>
|
| double | x |
| |
| float | X |
| |
| double | y |
| |
| float | Y |
| |
| double | z |
| |
| float | Z |
| |
◆ Vector() [1/6]
◆ Vector() [2/6]
| Vector::Vector |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
|
inline |
float X
Definition: Vectors.h:12
double y
Definition: Struct.h:15
double x
Definition: Struct.h:14
double z
Definition: Struct.h:16
float Y
Definition: Vectors.h:13
float Z
Definition: Vectors.h:14
◆ Vector() [3/6]
18 :
X(T.
X),
Y(T.
Y),
Z(T.
Z) {};
float Z
Definition: TVectors.h:11
float X
Definition: TVectors.h:9
float Y
Definition: TVectors.h:10
◆ Vector() [4/6]
◆ Vector() [5/6]
| Vector::Vector |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
|
inline |
◆ Vector() [6/6]
18 :
X(T.
X),
Y(T.
Y),
Z(T.
Z) {};
The documentation for this struct was generated from the following files: