#include <EdbSegment.h>
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| | EdbSeg3D () |
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| | EdbSeg3D (float x, float y, float z, float tx, float ty, float dz=0) |
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| virtual Float_t | GetDz () const |
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| virtual Float_t | GetTx () const |
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| virtual Float_t | GetTy () const |
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| virtual Float_t | GetX0 () const |
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| virtual Float_t | GetY0 () const |
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| virtual Float_t | GetZ0 () const |
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| virtual void | Set (float x, float y, float z, float tx, float ty, float dz=0) |
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| virtual void | SetDz (float dz) |
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| virtual void | SetTx (float tx) |
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| virtual void | SetTy (float ty) |
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| virtual void | SetX0 (float x) |
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| virtual void | SetY0 (float y) |
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| virtual void | SetZ0 (float z) |
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| virtual void | Transform (const EdbAffine2D *aff) |
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| virtual | ~EdbSeg3D () |
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◆ EdbSeg3D() [1/2]
◆ EdbSeg3D() [2/2]
| EdbSeg3D::EdbSeg3D |
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float |
x, |
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float |
y, |
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float |
z, |
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float |
tx, |
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float |
ty, |
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float |
dz = 0 |
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) |
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inline |
brick dz
Definition: RecDispMC.C:107
Float_t eX0
Definition: EdbSegment.h:23
Float_t eTx
Definition: EdbSegment.h:26
Float_t eDz
Definition: EdbSegment.h:29
Float_t eZ0
Definition: EdbSegment.h:25
Float_t eTy
Definition: EdbSegment.h:27
Float_t eY0
Definition: EdbSegment.h:24
◆ ~EdbSeg3D()
| virtual EdbSeg3D::~EdbSeg3D |
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| ) |
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inlinevirtual |
◆ GetDz()
| virtual Float_t EdbSeg3D::GetDz |
( |
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const |
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inlinevirtual |
◆ GetTx()
| virtual Float_t EdbSeg3D::GetTx |
( |
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const |
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inlinevirtual |
◆ GetTy()
| virtual Float_t EdbSeg3D::GetTy |
( |
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const |
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inlinevirtual |
◆ GetX0()
| virtual Float_t EdbSeg3D::GetX0 |
( |
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const |
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inlinevirtual |
◆ GetY0()
| virtual Float_t EdbSeg3D::GetY0 |
( |
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const |
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inlinevirtual |
◆ GetZ0()
| virtual Float_t EdbSeg3D::GetZ0 |
( |
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const |
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inlinevirtual |
◆ Set()
| virtual void EdbSeg3D::Set |
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float |
x, |
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float |
y, |
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float |
z, |
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float |
tx, |
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float |
ty, |
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float |
dz = 0 |
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) |
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virtual |
◆ SetDz()
| virtual void EdbSeg3D::SetDz |
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float |
dz | ) |
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inlinevirtual |
◆ SetTx()
| virtual void EdbSeg3D::SetTx |
( |
float |
tx | ) |
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inlinevirtual |
◆ SetTy()
| virtual void EdbSeg3D::SetTy |
( |
float |
ty | ) |
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inlinevirtual |
◆ SetX0()
| virtual void EdbSeg3D::SetX0 |
( |
float |
x | ) |
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inlinevirtual |
◆ SetY0()
| virtual void EdbSeg3D::SetY0 |
( |
float |
y | ) |
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inlinevirtual |
◆ SetZ0()
| virtual void EdbSeg3D::SetZ0 |
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float |
z | ) |
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inlinevirtual |
◆ Transform()
64 x0 =
a->A11()*
eX0 +
a->A12()*
eY0 +
a->B1();
65 y0 =
a->A21()*
eX0 +
a->A22()*
eY0 +
a->B2();
void a()
Definition: check_aligned.C:59
◆ eDz
◆ eTx
◆ eTy
◆ eX0
◆ eY0
◆ eZ0
The documentation for this class was generated from the following files: